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    Section

    Nuke Specific Parameters

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    Nuke Version
    Tooltip - Select version numbers and the worker platform to make an educated guess at where the Nuke executable is found on the remote worker. Use the spinners to enter the required version of nukeWorker OS to use.

    Nuke path
    Tooltip - explicit Explicit path to Nuke executable.

    Browse or enter manually the location of Nuke executable on the workers

    Important : Always double check the location of the workers executable. Be aware that if you are submitting cross platform the path will be different.

    load NukeX

    Tooltip - load NukeX. Placeholder.

    script

    Tooltip - nuke script to execute.

    Browse or enter manually the location of the nuke file to be rendered. This is a required field for submission

    Important: Best practise is to ensure the nuke file and all of its dependant files such as textures are on network storage accessible by the workersBecause this path is set here, Qube! cannot run Nuke jobs on more than one OS in the same submission.

    load NukeX
    Choose a NukeX license instead of a Nuke one. NukeX has more features but is a different license, so you may not want to use those licenses for this submission. Or you may be using features that require NukeX.

    script
    The Nuke script to execute. This is filled in for you if you are submitting from Nuke itself. The script and all its dependent files should be accessible to any Worker that will pick up this job.

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    execute views
    Tooltip - only execute these views (List of views in the Nuke script to execute. This is a comma-separated list: , e.g. ' left,right' list comma separated views to render. These are named in your nuke script

    execute nodes
    Tooltip - execute only this node. Execute only the named node. The default is to (do what?). Execute on the specified node. These are named in your nuke script

    script args
    Tooltip - All words between the script name and the frame ranges can be used by [argv n] expressions to provide changing arguments to the script. Each must start with a non-digit to avoid confusion with frame ranges. Explanation and example needed

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    anamorphic
    Tooltip - formats default to anamorphic. Tick box to override scene anamorphic settingsThis overrides the anamorphic setting in the Nuke script.

    cache size
    Tooltip - limit cache memory usage. Size is Override the Nuke script cache size settings. The size is given in bytes, or append you can add k, M, G, or T . Enter the numeric value to override scene cache size settings

    interactive

    Tooltip - with -x or -t use interactive, not render, license Tick box to override scene interactive settings

    linear transfer

    Tooltip - apply linear transfer to the file read in Tick box to override scene linear transfer settings

    threads

    Tooltip - set threads to n Enter the numeric value to override scene threads settings

    proxy mode

    Tooltip - turn on proxy mode Tick box to override scene proxy mode settings

    quiet

    Tooltip - quiet (do not print stuff) Tick box to override scene quiet settings

    stack size

    Tooltip - sets to specify larger units of measure.

    interactive
    Force Nuke to use an interactive license. Default is to run with -t and just use a render license.

    linear transfer
    Apply a linear transfer to the images as they are read.

    threads
    Set threads to n. This field is generally set for you if you set the Specific Thread Count in the earlier dialog section.

    proxy mode
    Turn on proxy mode.

    quiet
    Set quiet mode. This suppresses the printing of various messages from Nuke.

    stack size
    Sets the minimum stack size for each thread in bytes, this defaults . Defaults to 16777216 (16MB) the . The smallest allowed value is 1048576 (1MB)  explanation needed.

    verbose
    Tooltip - verbosity (print more stuff) Verbosity level. Choose the level of detail you would like the logs to provide.