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    You will need to have installed the Maya jobtype on each Worker that will run a Maya job. The Maya jobtype requires Perl (see Perl Installation). If you can't or don't want to install Perl, you can still submit Maya jobs, but the instructions will be different, and you can skip this step. See <this page> for details.

    Installation:
    If you are not familiar with the installation process please refer to the Quickstart section on installing workers, or to Installing Jobtypes. <if this doesn't exist, it should>. Start up the installer, and click through to the Component Selection screen (shown here). If you are only installing the Maya Jobtype, then choose "Custom" and click on Maya Jobtype as shown.

     

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    AlternativelyStep 2:

    If you only wish to use the "batch maya jobs" you can want the submission menu inside of Maya (recommended) then install the InApp plugins via the Qube! WranglerView.

    File > Install App UI > Install Maya App UI

    You will need to do this on every workstation that you intend to submit Maya jobs from.

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    Once installed you should be able to locate the "Qube!" menu in Maya's menu bar.

    With a scene loaded in Maya choose "Submit Maya Render Job...".

    Note that you could also choose "Submit Batch Render..." depending on your requirements.

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    titleRender vs Batch Render

    What's the difference?

    Submit Render will open a single copy (instance) of Maya on the Worker that picks up the job, and that instance will send out frames to be rendered. The Supervisor will then assign those frames to Workers. Since the scene file is only being opened one time, this can be faster to generate the full sequence.

    Submit Batch Render will use the command line to open a new instance of the Maya file for each frame that it renders. Although this can be slower for large scenes, it can also be more flexible in large, complex environments.

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