Range Tooltip - Frame range for the job (e.g 1-100, or 1-100x3, or 1,3,7,10) Info |
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Most jobs require a frame range in which to execute on the worker's you can set this range in a few different ways : "1-100" will just render the range between 1 and 100 "1-100x3" will render the range 1 to 100 | in chunks of 3, every third frame, so 1, 4, 7, etc. "1,3,7,10" will only render the selected frames 1,3,7,10 |
Execution Tooltip - How to break up frame range to be executed. Use QB_START_FRAME, QB_END_FRAME and QB_FRAME_NUMBER Info |
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When submitting a job to the farm it may be more efficient to "chunk" your job. This means that when the job is sent to the worker it tells the worker to render X consecutive frames before requesting more work. The drop down options are below: "Individual frames" this tells the worker to render 1 frame at a time "Chunks with n frames" this tells the worker to render consecutively the number of frames specified in the parallel spinner "Split into n partitions" this tells the worker to render consecutively the total frames in the range divided by the number in the parallel spinner Examples: range 1-100 with "individual frames" set will render 1 frame at a time range 1-100 with "Chunks with n frames" and the spinner set to 10 will send 10 frames to each worker range 1-100 with "Split into n partitions" and the spinner set to 4 will send 25 frames to each worker |
rangeOrdering Tooltip - Order to render the items. (Ascending=1,2,3,4,5...,Descending=10,9,8...,Binary=first,middle,last...) Info |
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You can set the order in which your frames are rendered. The drop down options are: "Ascending" this will render the frames counting upwards from your start frame "Decending" this will render the frames counting backwards from your end frame "Binary" Explanation needed |
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