Here is a List of common STDOUT errors. These errors may differ a little from the exact errors in your STDOUT
File
-sh: path/to/wrong/location: No such file or directory
ERROR: exit status: 127
This is a very common error that usually means that the file or directory cannot be found on the workers
This relates to any element of the submission UI that has a path set IE:
This can also occur when the worker does not have the correct mounted/mapped drives or correct permissions to access files
Error: File not found.:
Error: Cannot load scene "path/to/wrong/location". Please check the scene name.
// Maya exited with status 209
ERROR: exit status: 211
This error is the same as the above with one difference "Render exe path" is correct
This error is not just limited to Maya it can be for any application (the output may differ slightly)
Below are some examples of Warnings/errors based around incorrect file locations referenced in the scene file
Maya
Warning: (Mayatomr.Shader) : file1: referenced texture file "/incorect/texture/location/qube.jpg" doesn't exist, ignored
Cinema 4d
Rendering failed: Asset missing
These warning means that a texture/dependant file in this job could not be found
Commonly this is because the user has dependant files on there local machine