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_SimpleCMD_Parameters3dsMax
by the workers. Copy Scenefile Whether or not every instance should create and work with its own copy of the scenefile to workaround an older 3dsmax limitation that would not allow…Controlling Host Selection
There are several way to control which hosts the supervisor will select when deciding where to start job instances on the farm. These are based on restrictions that can…Execution Environment
not a good idea. For instance, you may encounter some LD_LIBRARY issues when doing this, and in general it makes the environment more opaque and unreliable. Really, a facility should…How to set up a test farm separate from your production farm
:support@pipelinefx.com. Provide the MAC address of the test supervisor. In the absence of a license, your test supervisor will dispatch up to 2 job instances. Instruct one or more…Installing AfterEffects CS6 and CC on worker nodes
, without activating the render-only instances of the application. In this non-royalty-bearing mode, the following codec-specific features are disabled: decoding and encoding (import…VRED Job Submission
! will not retry failed frames. So set the "Retry frame/instance" value to 3 or 5, to get 3 or 5 retries before it gives up. Related to that, the default wait between retries is zero…WranglerView 6.6-2 Release Notes
, default values are normally not passed on) ==== CL 12969 ==== @FIX: job instance imelines do not stop tracking when the job ends ==== CL 12953 ==== @FIX:Include libraries…ArtistView 6.6-3 Release Notes
Yosemite. ==== CL 13289 ==== @FIX:Frame and Instance timeout now correctly display in ArtistView's job modify dialog. ==== CL 13284 ==== @NEW:View EXR images in the Thumbnails…New in Qube!
after the job starts. This change has several benefits: In previous versions of Qube, a 3dsMax V-Ray DBR job would have to wait until all instances had started up before…_SimpleCMD_Parameters3dsMax
by the workers. Copy Scenefile Whether or not every instance should create and work with its own copy of the scenefile to workaround an older 3dsmax limitation that would not allow…